How does curse of bloodletting work




















Its effect is quite transparent, enchanting a single player and stating that any damage they would take will be doubled — regardless of where the damage is coming from. There are many times in games when someone will do something to irritate you or are generating way too much threat to be left alone.

For the targeted player, their life total was just effectively halved. For everyone else, said player just became open season for damage dealing.

Because of this with the exception of the affected player Curse of Bloodletting is often more useful on the battlefield compared to cards like the aforementioned Furnace, Dictate of the Twin Gods , or Gratuitous Violence. Blanket damage doubling has a tendency to make people collectively nervous, especially if the person casting it has explosive spells or a powerful army behind them.

Your marked opponent may hate it, but the rest of the table will either leave it alone — or will take full advantage of the effect. Yes, Curse of Bloodletting is quite useful to make someone either fall in line with the status quo, or a means of having them check out of the game altogether.

Collectible Card Games Headquarters. In the present form, when your opponent is cursed with ', 'Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead. However, if you cast ', 'Whenever an opponent loses life, you gain that much life. Which card did behave improperly? Are any other cards possibly affected by this bug?

Last edited by BAgate on Sat Apr 19, am, edited 4 times in total. An ability that deals damage will also specify the source of the damage, although the ability itself will never be that source. Often the source of the ability is also the source of the damage.

All Rights Reserved. Gatherer works better in the Companion app! Community Rating: Community Rating: 3. Flavor Text: It is the demon's mark, an infernal claim on the flesh of the guilty. Curse of Bloodletting works with any damage, not just combat damage. If more than one Curse of Bloodletting enchants the same player, damage dealt to that player will double for each one two of them will end up multiplying the damage by four, three of them by eight, and four of them by sixteen.

If multiple effects modify how damage will be dealt to the enchanted player, that player chooses the order to apply the effects.



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