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Users who misuse the template will be blocked for a week minimum. If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page. The Heavy Weapons Guy or just The Heavy is a popular class in the Team Fortress series, as well as the mascot and arguably the overall main protagonist of Team Fortress 2.
He is depicted as a hulking brute of a man hailing from the Soviet Union - prone to carrying massive weapons such as miniguns, he is a walking engine of destruction and, when partnered with a Medic , can be the bane of many a mercenary.
He's voiced by Gary Schwartz, who also voices Demoman. Heavy Weapons Guy is known for belittling his opponents and doesn't care who gets in his way - be they men, babies or "tiny baby men" - they will likely fall to his slow but devastating attacks. Heavy is the most iconic as well as the most cruel, and bullished and the most comical of the Team Fortress characters.
He also has a love for his minigun, which he has named "Sasha". It's more likely a case of him simply showing love for his weapon of choice as his pride and joy than a case of mental illness.
The most notable of Heavy's arsenal of weapon is his signature minigun that he named "Sasha", which, according to his "Meet the Team" video, he treats like a living individual.
Merasmus the Magician is a Scottish wizard. By his own claim in Unhappy Returns he is six thousand years old. The Demoman is a self-described black Scottish cyclops and a scrumpy-swilling demolitions expert from Ullapool, Scotland, who is one of the most versatile members of the team. A master of explosives, the Demoman strategically deals massive amounts of indirect and mid-range splash damage.
Pauling to the TFC Heavy. Pauling , or better known as simply Miss Pauling, is a character from the Valve video game Team Fortress 2. Their hallucinations and distorted vision are probably caused by the suit Pyro wears. Schizophrenia in this case is likely to exist , but this illness comes and goes in phases and during psychotic episodes, the patient usually still understands the parts of reality. Remember Me. Home Gaming. Is heavy the best class TF2? Reading Time: 8 mins read. Share on Facebook Share on Twitter.
How fast is heavy tf2? Tags: what is the best class in tf2. Share Tweet Pin Your minigun takes a second or two to wind up before it begins firing. Enclosed spaces are also bad for you because they allow the enemy to jump out, lob rockets and grenades at you, and then duck back behind cover before you can hit them.
That said, large open spaces are also dangerous for you due to your slow speed. Snipers and Soldiers can pick you off from a distance, where the inaccurate fire of your assault cannon render it fairly ineffective. Luckily, enemy snipers rarely make it into your base. An ideal defensive position for a HW Guy is at one end of a long corridor that enemies have to move through, allowing you to fire at them as they approach.
Scouts hate you. You're their worst nightmare. Do your part to make it harder for Scouts by standing in doorways that they need to get through. Scouts will run up and attempt to squeeze by you. Wind up your minigun and let 'em have it.
If you're feeling particularly nasty in a Capture The Flag map, go and stand right on top of your Flag with a dispenser preferably and even a medic in cases of hard times. Try and get an Engineer or Medic to defend near you, so that you can get them to heal you and replenish your ammo, as your minigun can fire all of its bullets in under 20 seconds.
Since you're so slow, it takes you longer than any other class to get to the nearest Resupply Room, stock up, and return to your position.
Also, a level three dispenser and a medic will make a extremely difficult task for anything to get past, as the heavy can keep a constant or health with the Warriors Spirit, and can also continuously fire your minigun.
Yes, thats right. Holding down fire at the entrance will have you keep a full ammo and deter everything, even cloaked spies, and probably Dead Ringer spies. As Heavy, one may expect bullets to come out of the barrel of the Minigun when firing, however that is not the case. Bullets appear out of the head hitbox instead of the Minigun barrel and thus, anything that you can see, you can successfully fire at.
This opens itself up to a wide variety of strategic positioning where merely your head shows out of cover, but you can still successfully fire at the enemy.
In short, you can successfully fire at anything you can see, meaning that the position of the Minigun is irrelevant.
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