Human revolution can you save the hostages




















So there was absolutely nothing to prevent me from walking in and saving them? User Info: Martin Pagan. You can get into that room through an air vent. If you walk through the door, it does trigger a time-release bomb, but if you get over to it fast enough you can hack it and disarm it in time. Or you can take the vent, if you're a sneaky sneak. Ah, so it wouldn't have gone off right away.

I see. Well, perhaps I'll restart and save them. User Info: toya If you go in through the vent behind the right staircase as you enter the area from the checkpoint the bomb doesn't trigger and you can take your time to hack it. Talk to the black dude to learn about the last hostage. Or you could just kill the guy in the white lab coat and steal the code User Info: Buttons I like to upset people.

Viper posted So, when I progressed through the first mission, I found the hostages and they were alive, but they mentioned how the bomb was tied to the door. I was unwilling to just walk in and kill them, so I kept going thinking I could find a way in. Turns out I couldn't, and when the mission was done, they died. From here you'll see a vent you can enter.

Pick up the nearby box, carry it over and place it under the vent. This will allow you to hop on the box and enter through the vent, exiting to a janitor closet near the locker room. In the locker room you will see suprise, suprise alot of lockers and while there are 47 in the room there isn't alot there but, if you like me and like collecting everything, there are some usefull things.

This is what I found. Sneak through this locker room undetected and exit to the hallway. Pritchard will contact you to let you know you have to hack the nearby door. Successfully hack this door, pick up the Cyberboot Energy Bar on the ground in this small room, and proceed to the next area where you'll be overlooking a laboratory with three guards currently distracted by a dead body.

With the guards distracted, move quickly but silently down the stairwell to your right and hide under it. Now that you're under the stairwell see above look over at the wooden crate. Move it away from the wall to expose a vent. Proceed into the vent, up the ladder, and into another vent. Walk slowly across the catwalks to the adjacent end of the room and into another vent.

Follow that out into the small office where the hostages are being held. Interact with the bomb and successively hack the panel attached to the bomb to diffuse it and save the hostages to earn XP. Leave the small office and backtrack the way you came, proceeding through the vents and appearing back under the staircase.

Nearby is a red door that you'll have to enter. Make sure the nearby guards are not looking in your direction as you slowly move over to the door and enter the hallway. Continue through this area and avoid detection from cameras and the single guard patrolling this area.

Suppress this guard without detection and proceed to the Security Level 3 door. Hack the terminal on the door. Pick up the Cyberboost Energy Bar on top of the crate, and immediately go into cover behind some white boxes after walking through the door.

To your left you'll see a stack of boxes. Silently move over to these boxes and move these out of the way to reveal an air vent. Proceed through this vent and appear in a closed off room being patrolled by a single mercenary. Silently take him out, check out the storage room for a grenade and some Stun Gun ammo , and then take position by the red door that leads out to the lab. Take cover from the door and analyze the guard movements.

Sneak over to a set of boxes once they're not looking in your direction and be patient about timing your move to the elevator door. Before leaving try and make it to Storage Room 3, on the other side of the room for a Damage Upgrade Mod. Exit from the elevator and pick up the Praxis Point on the ground directly in front of you. For our play through we didn't spend this point until later in the game, electing to save it until we had 2 Praxis Points to purchase a new ability instead of upgrading an existing one.

Move over to the corner and look down the hallway. There is also ebook under the small cardboard box. To the right of the terminal there is a Stop! Worm Software disk and to the left, on a desk, there's a Nuke Virus Software disc. Past the turret, the next room has an augmented hacker, Yune , and a short cut scene where Jensen acquires the Typhoon. There is a Stop!

Worm Software under the box to the left after the cut scene, as well as some combat rifle ammo and tranquiliser darts in the room. After the scene, take the elevator up. On the far side of Lab 1 is another set of stairs leading up to an office where the hostages are located. If Jensen enters through the doorways, the bomb countdown will trigger in which Jensen will have very little time to disarm the bomb.

The alternative method is to use the air vents. In the southwest corner of Lab 1 on the bottom floor underneath the right staircase there is a vent which leads to the office via the rafters. If you use the vent, the bomb inside will not activate and you will be able to disarm it by either hacking or using the code. Note that if you choose to hack the bomb, being detected even with a successful hack will automatically set it off, failing the objective. The code to disarm the bomb is , found in a pocket secretary on one of the terrorists in Lab 1.

You can also simply shoot the tank on the bomb to disable it. The following guide shows you how to pass through the Sarif Manufacturing Plant without killing any guards pacifist achievement approved! Deus Ex Wiki Explore. Deus Ex series. Forum Recent blogs Policies and guidelines Simplified ruleset Image policy.



0コメント

  • 1000 / 1000